This tutorial shows how you can create fast way 3d polygon hair for a character’s head. I’ve not recorded the full work process, just I focused to paint random alpha hair planes. I used the spPaint3d script in Maya to paint the hair planes quickly. Of course, for the best result need some manual fine touch.

You can download the script here:

Screenshot from shaders in Marmoset Toolbag 2.08:

Head and Hair Marmoset Toolbag Shaders