Hi, this is Erin, I created for The Devil in Me horror game, for the fourth title in the Dark Pictures Anthology. I created the base geometry in Maya and sculpted the clothes in ZBrush, also using Marvelous Designer. I textured the character in Substance Painter and Unreal Engine. www.supermassivegames.com
Additionally, I created the polygon hair in Maya, and as an experiment, I also made an XGen version of her hair, adding flyaway hairs on top of the base polygon hair.
2020