There is a Maya and ZBrush viewport presentation from the Old Man character of the Swing project. This is a great art project for a 3d re-vision of the famous 1767 painting by Jean-Honore Fragonard. Firstly I captured a lot of reference images from the 18th century’s aristocrat costumes and wigs. I made the sewing pattern of justacorps jacket, the vest, the pants, the scarf, the ruffles, and the bow in Marvelous Designer, then I animated the character in sitting position on the bench, so finally I got the base of his costumes with cloth simulation. Then I exported and detailed the clothes in ZBrush. I used NoiseMaker, custom crease brushes and IMM custom brush for the lace of the coat. I sculpted the head in ZBrush and I used the face of Jonathan Pryce as a reference. To make the wig hair, eyebrow and eyelash I used the powerful Maya XGen. The ropes were created in 3ds Max. You can see more details about the making-of in the Swing Breakdown post. Here is a WIP version of the rendering by Spencer Fitch. Last year was an exhibition about the project by Chris Coy. Finally, I had time to make the render images: The Old Man Renders.
Video presentation about the characters of the Swing projects
ZBrush screenshots
To grooming the wig, eyebrow, and eyelash I used the powerful Maya XGen tool, I really like it. With guide curves easy to control the direction of hairs, with expression easy to customize the style and details, with texture maps easy to control the density.