Hi all, it’s a pleasure to share a character that I worked on in collaboration with many talented artists for the Dark Pictures Anthology. I worked on the hair and on the shorts. I made the beaten version of Conrad, the skin bruises, and mouth tape. The game was made in Unreal Engine 4 and all the shots are taken from the game engine. The head, the costume, and the lighting were created by Stephen Lovell who worked as Lead Character Artist on this project. Andrei Szasz worked on the vest and the shirt texture. www.supermassivegames.com
2018