Andor-Kollar_Patient_3

The game characters are patients in a mental hospital. The patient has low polygon geometry and a game texture set. The character was modelled and rigged in 3ds Max, sculpted in ZBrush, textured in Photoshop, and final images captured in Marmoset Toolbag.

Andor-Kollar_Patient_4Andor-Kollar_Patient_5Andor-Kollar_Patient_6
Andor-Kollar_Patient_wireframe

Andor-Kollar_Patient_zbrush

 

Andor-Kollar_Patient_2Andor-Kollar_Patient_1
Andor-Kollar_Patient_7
2013