AndorKollar_Zombie1zombie_image_02

This is a scary zombie for games. The monster has low polygon geometry and game texture set. The character modeled and rigged in 3ds Max, sculpted in ZBrush, textured in Photoshop, and final images rendered with V-Ray.

AndorKollar_Zombie3zombie_image_05AndorKollar_Zombie2AndorKollar_Zombie4

zombie_walking
zombie_running

zombie_image_07zombie_image_11zombie_image_09zombie_image_20zombie_image_19zombie_image_21zombie_image_14

Some facial morphs

zombie_morphszombie_morph

The character has low polygon geometry and contains 14 716 polygons (triangles).

zombie_wireframe

Head and body has separate texture sets (color map, normal map, specular map) – (2048 x 2048)

zombie_uv_01
zombie_uv_02
zombie_textures_01
zombie_textures_02

The 3d character available here:
http://www.turbosquid.com/3d-models/zombie—character-max/830453?referral=Andor-Kollar

 — 2014 —