3d smiling old man character head with Maya XGen 18th century wig hair with bow and aristocrat costume

There is a Maya and ZBrush viewport presentation from the Old Man character of the Swing project. This is a great art project for a 3d re-vision of the famous 1767 painting by Jean-Honore Fragonard. Firstly I captured a lot of reference images from the 18th century’s aristocrat costumes and wigs. I made the sewing pattern of justacorps jacket, the vest, the pants, the scarf, the ruffles, and the bow in Marvelous Designer, then I animated the character in sitting position on the bench, so finally I got the base of his costumes with cloth simulation. Then I exported and detailed the clothes in ZBrush. I used NoiseMaker, custom crease brushes and IMM custom brush for the lace of the coat. I sculpted the head in ZBrush and I used the face of Jonathan Pryce as a reference. To make the wig hair, eyebrow and eyelash I used the powerful Maya XGen. The ropes were created in 3ds Max. You can see more details about the making-of in the Swing Breakdown post. Here is a WIP version of the rendering by Spencer Fitch. Last year was an exhibition about the project by Chris Coy. Finally, I had time to make the render images: The Old Man Renders.

3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand3d old man character sitting on bench, the 18th century wig hair created with Maya XGen and he wear aristocrat costume, rope in hand

Video presentation about the characters of the Swing projects

ZBrush screenshots

3d old man character detailed clothes in ZBrush with 18th century wig and aristocrat costume and rope in hand3d old man character detailed clothes in ZBrush with 18th century wig and aristocrat costume and rope in hand3d old man character detailed clothes in ZBrush with 18th century wig and aristocrat costume and rope in hand3d old man character detailed clothes in ZBrush with 18th century wig and aristocrat costume and rope in handJonathan Pryce 3d old man character head in ZBrushAndor Kollar Jonathan Pryce 3d ZBrush Andor Kollar Jonathan Pryce 3d ZBrush

To grooming the wig, eyebrow, and eyelash I used the powerful Maya XGen tool, I really like it. With guide curves easy to control the direction of hairs, with expression easy to customize the style and details, with texture maps easy to control the density.

3d old man head with Maya XGen wig hair guide curve

Old man hand in ZBrush hold rope
2016